Archive for October, 2013

TechCrunch DISRUPT Europe 2013 Recap and Winners

Sunday, October 27th, 2013

TechCrunch DISRUPT Europe 2013

TechCrunch DISRUPT Europe 2013

At TechCrunch DISRUPT Europe in Berlin (Oct 25 – 27, 2013), coders, hackers, engineers, and designers from multiple countries spent the last 24 hours to build the best product possible. Top price was $5000 with many other sponsored prizes [tablets, vouchers/certificates, trips (flights/accommodations), cash] also handed out by the following companies: Crunchbase, Foarsquare, Lufthansa, Mashery, PayMill, Zalando, Weather Underground, Xing Yammer. (more…)

Twitt

Network Virtualization with VMware NSX Dominates VMworld 2013

Friday, October 25th, 2013

VMworld 2013 in San Francisco

VMworld 2013 in San Francisco


I’ve been meaning to write this blog for some time now as VMworld 2013 ended in San Francisco in late August. However, as VMworld just eneded in Barcelona, Spain last week, I guess it’s still not too late. I have to say out of all the tech events/conferences I attend, VMworld 2013 is definitely one of the most informative and beneficial. With an agenda filled with back-to-back speaker sessions, hands-on-labs, discussions on the solutions exchange expo floor, networking opportunities, and informal after-hour events, VMworld has catapulted to a must-go-to event for those in the high tech industry of networking, systems, and Enterprise/Datacenter infrastructure. (more…)

Twitt

OUYA: The ‘Open’ Video Game Console for Users and Developers

Saturday, October 19th, 2013

OUYA Game Console

OUYA Game Console


Amazingly, OUYA, the open video game console platform raised $8,596,474 in funds on KickStarter. OUYA is based on the Android 4.0 operating system. The idea is to create a low cost console (currently $99) available for consumers that also allows developers to publish their Android games/apps to OUYA without requiring the purchase of an expensive SDK and paying licensing, retail, and publishing fees. Anyone is free to develop and publish games that can be easily downloaded and tried for free; if the user likes the app or game, he/she may purchase the full version. It’s actually quite innovative in the sense that the traditional closed living room gaming experience is now open to any developer without the traditional costs associated with developing games for known platforms like Nintendo Wii, Microsoft Xbox, or Sony Playstation. (more…)

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Dell Networking Extends Multipathing Capabilities with VLT Routing

Saturday, October 12th, 2013

Dell Networking recently released enhancements to their VLT multipathing technology in FTOS 9.2 now available on S4810, S4820T, and Z9000. For a quick primer on Dell’s VLT technology read my prior blog post here. The most noticeable enhancement is the support of layer 3 routing protocols over VLT. Additional enhancements include the ability of VLT peers to synchronize ARP entries learned from non-VLT interfaces, support for IPv6, and the ability to synchronize multicast routing tables between peer VLT ports. In this blog, I use 4 x Dell S4810s [FTOS 9.2] and 1 x Dell S60 (for a management switch) [FTOS 8.3.3.9] to demonstrate routed VLT.
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Twitt