Category Archives: Processors/CPUs

OUYA: The ‘Open’ Video Game Console for Users and Developers

Amazingly, OUYA, the open video game console platform raised $8,596,474 in funds on KickStarter. OUYA is based on the Android 4.0 operating system. The idea is to create a low cost console (currently $99) available for consumers that also allows … Continue reading

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Intel VT FlexMigration and AMD-V Extended Migration – Enabling Dynamic, Agile Data Centers

Server virtualization/consolidation is becoming a norm and data centers and enterprises are now looking towards the horizon at how to bring dynamic, agile, and flexible capabilities to their IT infrastructure. What I will focus on here is one specific technology … Continue reading

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Intel Hyper-Threading Technology

Intel Hyper-Threading Technology (HT Technology) enables each processing core to run multiple tasks or “threads” at the same time. Intel HT Technology also improves overall performance on threaded software by increasing processor throughput. For each physical processor core, the operating … Continue reading

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Symmetrical Multiprocessing in the Physical and Virtual World

The continuous shrinking of transistor size has pushed the limits of how many transistors can be placed on a single die (currently in the millions). In consequence, to utilize the increased amount of transistors, the CPU or “the core” has … Continue reading

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